Advanced Fill Layer
This base material acts as a fill layer. It adds the possibility to have AO and Curvature definition from de base. A very good starting point for your stylized materials or just to give more depth to the photorealistic ones!
Overview
Integration
You can simply drag and drop the SPAT_Advanced_Fill from the “Assets” panel to you layer stack:

Create a new fill layer
Click on “Material mode” and then search and select the SPAT_Advanced_Fill:

It can also e added as a Fill layer inside a Fill layer:

Parameters

Base Color: Define the Base Color value
Safe color values - PBR: Only safe color values for PBR rendering - Free: Use straight forward values from Base Color input
Roughness: Define the Roughness value
Metallic: Define the Metalness value

Enable AO: Enable or disable AO
Opacity: Adjust the opacity of the AO mask
Balance: Swift the value of the AO mask
Contrast: Contrast of the AO mask
Blur: Apply a blur effect to the AO mask
Color mode -> Specify whether to adjust the luminosity of the AO color or use a custom color - Luminosity: Set the luminosity of the AO color - Custom color: Define a custom color for the AO
Roughness: Set the Roughness value on the AO

Enable AO: Enable or disable Curvature
Opacity: Opacity of the Curvature mask
Balance: Swift the value of the Curvature mask
Contrast: Contrast of the Curvature mask
Blur: Apply blur to the Curvature mask
Color mode -> Define if you want to tweak the luminosity of the Curvature color or use a custom color instead - Luminosity: Set Curvature color luminosity - Custom color: Set custom Curvature color
Roughness: Set the Roughness value on the Curvature
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