Advanced Fill Layer
Last updated
Last updated
This base material acts as a fill layer. It adds the possibility to have AO and Curvature definition from de base. A very good starting point for your stylized materials or just to give more depth to the photorealistic ones!
You can simply drag and drop the SPAT_Advanced_Fill from the “Assets” panel to you layer stack:
Base Color: Define the Base Color value
Safe color values - PBR: Only safe color values for PBR rendering - Free: Use straight forward values from Base Color input
Roughness: Define the Roughness value
Metallic: Define the Metalness value
It can also e added as a Fill layer inside a Fill layer: